Animation, the technique of generating images frame
after frame at a speed of 16 or more frames per second to give
the illusion of movement, can be seen in many forms. Animation
can be generated as a computer graphic, drawn images, stop motion,
or claymation and then filmed to display at a rapid pace. The early
days of animation made it a very labor intensive and tedious process,
but with the advent of computer graphics animation has become increasingly
streamlined. Computer animation has become a popular form of art
and animation artwork can be seen all over the web and within the
high tech community.
Both 3D computer graphics and 2D computer graphics are used
in the development of modern animation artwork. In computer animation
an image is displayed on the computer screen and then quickly
replaced by a new image only slightly different than the previous.
This is continuous and creates the illusion of movement, similar
to motion pictures and television.
In 3D computer
animation, an animated object is developed on the computer
with a virtual skeleton. On this skeleton the limbs,
eyes, mouth, clothes, other attributes of the 3D figure are moved
through 3D animation software. The animation is rendered when
completed. Examples of 3D animation software include Amorphium,
Poser, Ray Dream Studio, Bryce, Maya, Blender, Truespace, 3D
Studio Max, and SoftImage XSI.
Animation Artwork on Several Levels
Any animation can be viewed as art, but the growth and development
of animation capabilities continue to make animation artwork
more detailed and complex. Animation artwork for video games
has gone from two-dimensional slow moving images to three dimensional
almost lifelike terrain and characters. The Internet is also
full of animated images through the use of programs like Flash,
filling websites with animation artwork.
Animated films have
been entertaining audiences for decades but recently, computer
animated movies are another form of animation
artwork that is becoming increasingly popular. CGI films have
existed since the 1970’s but in the past ten years they
have really hit the mainstream with animation artists working
for large companies like Pixar, Dreamworks, and Disney. Some
of the recent popular animated films include Shrek, Toy
Antz, Robots, and Monsters Inc.
With the increasing popularity of animation and computer generated
animation artwork, animation artists will continue to develop
their craft and developments in animation software and creation
will continue to evolve.
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